Sith Juggernaut Builds

Sith Warriors in SWTOR can become one of two advanced classes at level 10, a Sith Marauder (A pure DPS Class) Juggernaut uses heavy armor, shields and the force to become fearsome tanks or damage dealers. Sith Juggernauts have three trees to choose talents from: Immortal (DPS tree), Vengeance (DPS tree) and Rage (a shared DPS tree shared with the Marauder Class).

Below I will list the best juggernaut builds to use for your sith warrior so you can play your class better.

If you wish to submit a juggernaut build please email it to admin@juggernautbuilds.com, listing what it is for and any other relevant information I should know about this juggernaut build.

Sith Juggernaut changes in patch 1.2:

-Disruption no longer costs Rage to activate.
-Force Charge now places a "root" visual effect on the affected target.
-Intimidating Roar no longer costs Rage to activate.
-Ravage can no longer be interrupted, and its damage has been increased by approximately 15%.
-Vicious Throw can now be used on targets at or below 30% of maximum health (up from 20%).
-Due to changes to the Juggernaut skill trees, Juggernauts have had their skill points refunded.
-Added Enraged Defense, a new ability that allows the Juggernaut to spend Rage to lower threat. While active, one point of Rage is spent each time damage is taken to heal the Juggernaut for a small amount. This ability is usable while stunned and is not limited by the global cooldown.

Vengeance
-Deafening Defense is now located in Tier 5 of the skill tree. It now increases the Juggernaut's damage reduction while Enraged Defense is active.
-Rampage now generates 2 points of Rage when it is triggered.
-Single Saber Mastery is no longer restricted to certain stances.
-Stagger is now located in Tier 1 of the Vengeance skill tree.
-Sundering Throw is a new Tier 6 skill that replaces Huddle.

Immortal
-Battle Cry is now a 2-point skill that provides the same overall effect.
-Crushing Blow now generates 50% additional threat.
-Force Grip is now located in Tier 4 of the skill tree.
-Force Scream no longer consumes stacks of Revenge while the "Battle Cry" buff is active.
-Heavy Handed is now a 1-point skill with a slightly reduced overall effect.
-Quake is now a 3-point skill that provides the same overall effect.
-Shield Specialization is now located in Tier 5 of the skill tree.
-Sonic Barrier is now located in Tier 4 of the skill tree.
-Thrown Gauntlet no longer reduces the cooldown of Threatening Scream and is now located in Tier 5 of the skill tree.

Rage
-Decimate is now located in Tier 1 of the Rage skill tree. It increases the damage dealt by Smash and Sweeping Slash and reduces the cooldown of Smash.
-Dominate is now a 3-point skill with the same overall effect. The effect now lasts 20 seconds (up from 15).
-Force Alacrity has been replaced by Overpower, which allows Vicious Slash critical hits to have a chance to refund 2 points of Rage while the Juggernaut is in Shii-Cho Form.
-Force Crush's cooldown has been reduced to 18 seconds. Its overall effect is unchanged.
-Gravity now specifically affects Chilling Scream and Force Crush.
-Obliterate now immobilizes the target for 1 second.
-Ravager now increases the damage of Ravage instead of affecting Force Choke.
-Relentless Fury has been replaced by Empowering Rage. It requires 2 points in Shockwave and causes Enrage to immediately grant 2 stacks of Shockwave per point.
-Shockwave's buff effects now last 20 seconds (up from 15).
-Through Passion, a new 2-point skill located in Tier 6, has been added. It reduces the initial activation cost of Enraged Defense by 1 Rage per point.
-Unbreakable Rage has been removed from the game.

Immortal Builds(updated for 1.2)

Builds that focus on the Immortal tree (Tank tree).

juggernaut tanking build31/7/3 - Juggernaut Tank Build - This is main tank single target tanking build for Sith Juggernauts. If you are low on accuracy you can move points from Dreadnaught to Accuracy.

 

32/7/2 - Immortal PVP DPS Build - Use your shield gen and you can take a lot of damage and dish out a lot of hurt.

 

 

Vengeance Builds(updated for 1.2)

Juggernaut builds that focus on the Vengeance tree(DPS tree).

2/32/7 Vengeance Juggernaut PVE DPS Build -juggernaut pve vengeance build

Vengance PVE Rotation:

Beginning of Fight: Saber Throw > Force Charge > Sundering Assault > Shatter > Impale > Enrage > Sundering Assault > Force Scream > Shatter

After that just prioritize using the following abilities off cooldown until target is below 20%:
• Sundering Assault
• Shatter
• Impale
• Force Scream
• Force Choke
• Smash

When Target Below 20%: Enrage > Sundering Assault > Vicious Throw > Shatter > Sundering Assault > Force Choke > Vicious Throw

After that just prioritize using the following abilities off cooldown:
• Vicious Throw
• Sundering Assault
• Shatter
• Impale
• Smash

Pommel Strike / Savage Kick are free fillers use them when needed and you can also use Assault if you are low on rage and Enrage and Sundering Strike are on cooldown.

3/31/3 +4 - Vengeance Leveling Build - This is a good build for leveling and also for doing heroic quests.

Primary Stats: Strength > Accuracy (up to 110% cap)> Power > Crit > Surge

Rage Builds(updated for 1.2)

Juggernaut builds that focus on the Rage tree(DPS tree) will be listed here.

4/5/32 Juggernaut Rage PVP Build

Primary Stats: Strength > Accuracy (up to 110% cap)> Power > Crit > Surge

Hybrid Builds

Juggernaut builds that have talents mixed in several juggernaut trees will be listed here.

17/22/2 - Hybrid PVP Tank Spec

16/23/2 - Hybrid PVP/PVE Tank Spec - Hybrid tanking spec for PvP and PvE.

 

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