Sith Juggernauts have many different talents they can choose from for DPS, tanking and PVP. I list all of the talents available to the Sith Juggernaut and discribe what each of these talents do.
Enraged Sunder 
Sundering Assault has a [50 / 100]% chance to build 1 additional rage.  
Battle Cry 
Force Charge and Obliterate have a [33% / 66% / 100%] chance to make the next Force Scream activated cost no rage.  
Quake 
Smash has a [50% / 100%] chance to lower the accuracy of affected targets by 5% for 18 seconds.  
Guard Stance 
Increases your melee and ranged defense by [2% / 4% / 6%] while in Soresu Form.  
Intimidation 
Reduces the rage cost of Chilling Scream and Backhand by [1 / 2].  
Lash Out 
Reduces the rage cost of Retaliation by [1 / 2] while Soresu Form is active.  
Blade Barricade 
Retaliation now increases melee and ranged defenses by [2% / 4% / 6%] for 6 seconds.  
Invincible 
Reduces all damage taken by 40% for 10 seconds.  
Heavy Handed 
Increases the damage dealt by Backhand, Smash and Sweeping Slash by [5% / 10% / 15%].  
Unleashed 
Reduces the cooldown of Unleash by [15 / 30] seconds.  
Revenge 
While in Soresu Form, parrying, deflecting, shielding or resisting an attack has a [25 / 50]% chance to grant Revenge, reducing the rage cost of your next Force Scream or Smash by 1. Lasts 10 seconds and stacks up to 3 times.  
Shield Specialization 
Increases shield chance by [2% / 4%].  
Thrown Gauntlet 
Reduces the cooldown of Threatening Scream and Force Push by [7.5 / 15] seconds.  
Crash 
Force Charge now stuns the target for 2 seconds.  
Backhand 
Bashes the target for 1024  1135 kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat.  
Sonic Barrier 
Force Scream has a [50% / 100%] chance to grant Sonic Barrier, which absorbs a moderate amount of damage. Lasts 10 seconds.  
Force Grip 
Force Choke no longer needs to be channeled, applying its full effect over 3 seconds.  
Sweeping Fury 
Increases the frequency at which Soresu Form can generate rage by [1 / 2 / 3] seconds. In addition, Sweeping Slash and Vicious Slash have a [33% / 66% / 100%] chance to reduce the active cooldown of Enrage by [1 / 2 / 3] seconds.  
Dark Blood 
Increases the duration of Endure Pain by [2.5 / 5] seconds. Increases elemental and internal damage reduction by [2% / 4%].  
Crushing Blow 
Crushes the target with a mighty blow, dealing 1883  2099 weapon damage and applying 3 stacks of armor reduction for 15 seconds. Targets affected by 5 stacks of your armor reduction suffer 2355  2625 weapon damage instead. 
Decimate 
Increases the damage dealt by Smash by [10% / 20% / 30%] and lowers its cooldown by [1 / 2 / 3] seconds.  
Improved Sundering Assault 
Sundering Assault has a [50% / 100%] chance to apply one additional stack of sunder armor.  
Single Saber Mastery 
Increases melee damage by [2% / 4% / 6%] while in Shien Form and ShiiCho Form.  
Unyielding 
Generates [2 / 4] rage when stunned, put to sleep or knocked down.  
Accuracy 
Increases the accuracy of melee and Force attacks by [1% / 2% / 3%].  
Dreadnaught 
Increases total Strength by [3% / 6%].  
Pooled Hatred 
Whenever your movement is impaired, you gain a [5% / 10%] bonus to your next melee ability that costs rage. This effect can stack up to 5 times and lasts 10 seconds.  
Shien Form 
Enters an aggressive lightsaber form, increasing all damage dealt by 6%. All attacks that cost rage will refund 1 rage when used. In addition, you generate 1 rage when attacked, but this effect cannot occur more than once every 6 seconds.  
Draining Scream 
Force Scream has a [50% / 100%] chance to cause the target to bleed for 133 damage over 6 seconds.  
Unstoppable 
Force Charge has a [50% / 100%] chance to grant Unstoppable, reducing all damage taken by 20% and granting immunity to interrupts and all controlling effects for 4 seconds.  
Ruin 
Smash no longer costs rage.  
Deadly Reprisal 
Generates 1 additional rage when taking area effect damage while Shien Form is active.  
Vengeance 
Reduces the cooldown of Impale by [2 / 4 / 6] seconds and Force Scream by [1 / 2 / 3] seconds.  
Huddle 
Increases total Endurance by [2% / 4%]. In addition, Intercede has a [50% / 100%] chance of applying its effect to you as well.  
Savagery 
Impale and Shatter have a [50% / 100%] chance to increase the critical hit chance of Force Scream and Vicious Throw by 60% for 9 seconds.  
Impale 
Impales the target for 1935  2157 weapon damage.  
Eviscerate 
Impale has a [50% / 100%] chance to cause the target to bleed for 200 internal damage over 6 seconds.  
Deafening Defense 
Reduces all damage taken by [2% / 4%]. Additionally reduces the cooldown of Intimidating Roar by [7.5 / 15] seconds.  
Rampage 
Impale and Shatter have a [10% / 20% / 30%] chance to finish the cooldown on Ravage. This effect cannot occur more than once every 15 seconds. Each rank beyond the first reduces this rate limit by 3 seconds.  
Shatter 
Channels the Force into your lightsaber and crushes your target under its weight, dealing 722  833 internal damage to a target afflicted by Sundering Assault, with a further 1968 internal damage over 12 seconds. 
Enraged Scream 
Reduces the rage cost of Force Scream by 1 while in ShiiCho Form.  
Relentless Fury 
Builds [5 / 10] Fury when Predation ends.


Undying 
Increases damage reduction by [1% / 2%]. Additionally reduces the cooldown of Undying Rage by 15 seconds.  
Ravager 
Reduces the cooldown of Ravage by [1.5 / 3 ] seconds and Force Choke by 5 seconds.  
Stagger 
Increases the duration of Force Charge's Immobilize effect by [0.5 / 1] seconds.  
Malice 
Increases the critical strike chance of your Force attacks by [2% / 4% / 6%].  
Brutality 
Increases the critical strike chance of Vicious Slash by [7.5% / 15%].  
Force Alacrity 
Reduces the cooldown of all Force abilities while in ShiiCho Form by [1.5 / 3]seconds.  
Payback 
Unleash has a [50% / 100%] chance to heal you for 10% of your maximum health.  
Saber Strength 
Increases the damage dealt by Vicious Slash and Obliterate by [3% / 6%].  
Strangulate 
Reduces the pushback suffered while channeling Force Choke by [50% / 100%].  
Obliterate 
Jumps to a target, impaling it for 342  523 weapon damage. Strikes with both weapons if dual wielding. Range is 10 meters.  
Dominate 
Force Charge and Obliterate have a [50% / 100%] chance to make your next Smash used within 15 seconds an automatic critical hit.  
Unbreakable Rage 
Ravage is now uninterruptible.


Shockwave 
Each tick of Force Choke and Force Crush grants you Shockwave, increasing the damage your next Smash deals by [12.5% / 25%]. Stacks up to 4 times.  
Shiicho Mastery 
While in ShiiCho Form, your attacks ignore [10% / 20%] of your targets' armor.  
Gravity 
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%].  
Interceptor 
Increases movement speed by [20% / 40%] for 5 seconds after using Obliterate.  
Dark Resonance 
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%].  
Force Crush 
Progressively slows the target from 60% to 10% movement speed over 5 seconds and deals 302 kinetic damage each second. At the end of the duration, the target is crushed and takes an additional 804 kinetic damage. 
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