Sith Juggernaut Talents

Sith Juggernauts have many different talents they can choose from for DPS, tanking and PVP. I list all of the talents available to the Sith Juggernaut and discribe what each of these talents do.

Juggernaut Immortal Talents (Sith Juggernaut tanking tree)

Enraged Sunder
Enraged Sunder
Sundering Assault has a [50 / 100]% chance to build 1 additional rage.
Battle Cry
Battle Cry
Force Charge and Obliterate have a [33% / 66% / 100%] chance to make the next Force Scream activated cost no rage.
Quake
Quake
Smash has a [50% / 100%] chance to lower the accuracy of affected targets by 5% for 18 seconds.
Guard Stance
Guard Stance
Increases your melee and ranged defense by [2% / 4% / 6%] while in Soresu Form.
Intimidation
Intimidation
Reduces the rage cost of Chilling Scream and Backhand by [1 / 2].
Lash Out
Lash Out
Reduces the rage cost of Retaliation by [1 / 2] while Soresu Form is active.
Blade Barricade
Blade Barricade
Retaliation now increases melee and ranged defenses by [2% / 4% / 6%] for 6 seconds.
Invincible
Invincible
Reduces all damage taken by 40% for 10 seconds.
Heavy Handed
Heavy Handed
Increases the damage dealt by Backhand, Smash and Sweeping Slash by [5% / 10% / 15%].
Unleashed
Unleashed
Reduces the cooldown of Unleash by [15 / 30] seconds.
Revenge
Revenge
While in Soresu Form, parrying, deflecting, shielding or resisting an attack has a [25 / 50]% chance to grant Revenge, reducing the rage cost of your next Force Scream or Smash by 1. Lasts 10 seconds and stacks up to 3 times.
Shield Specialization
Shield Specialization
Increases shield chance by [2% / 4%].
Thrown Gauntlet
Thrown Gauntlet
Reduces the cooldown of Threatening Scream and Force Push by [7.5 / 15] seconds.
Crash
Crash
Force Charge now stuns the target for 2 seconds.
Backhand
Backhand
Bashes the target for 1024 - 1135 kinetic damage, stunning it for 4 seconds. This ability generates a high amount of threat.
Sonic Barrier
Sonic Barrier
Force Scream has a [50% / 100%] chance to grant Sonic Barrier, which absorbs a moderate amount of damage. Lasts 10 seconds.
Force Grip
Force Grip
Force Choke no longer needs to be channeled, applying its full effect over 3 seconds.
Sweeping Fury
Sweeping Fury
Increases the frequency at which Soresu Form can generate rage by [1 / 2 / 3] seconds. In addition, Sweeping Slash and Vicious Slash have a [33% / 66% / 100%] chance to reduce the active cooldown of Enrage by [1 / 2 / 3] seconds.
Dark Blood
Dark Blood
Increases the duration of Endure Pain by [2.5 / 5] seconds. Increases elemental and internal damage reduction by [2% / 4%].
Crushing Blow
Crushing Blow
Crushes the target with a mighty blow, dealing 1883 - 2099 weapon damage and applying 3 stacks of armor reduction for 15 seconds. Targets affected by 5 stacks of your armor reduction suffer 2355 - 2625 weapon damage instead.

 

Vengeance Talents (DPS tree)

Decimate
Decimate
Increases the damage dealt by Smash by [10% / 20% / 30%] and lowers its cooldown by [1 / 2 / 3] seconds.
Improved Sundering Assault
Improved Sundering Assault
Sundering Assault has a [50% / 100%] chance to apply one additional stack of sunder armor.
Single Saber Mastery
Single Saber Mastery
Increases melee damage by [2% / 4% / 6%] while in Shien Form and Shii-Cho Form.
Unyielding
Unyielding
Generates [2 / 4] rage when stunned, put to sleep or knocked down.
Accuracy
Accuracy
Increases the accuracy of melee and Force attacks by [1% / 2% / 3%].
Dreadnaught
Dreadnaught
Increases total Strength by [3% / 6%].
Pooled Hatred
Pooled Hatred
Whenever your movement is impaired, you gain a [5% / 10%] bonus to your next melee ability that costs rage. This effect can stack up to 5 times and lasts 10 seconds.
Shien Form
Shien Form
Enters an aggressive lightsaber form, increasing all damage dealt by 6%. All attacks that cost rage will refund 1 rage when used. In addition, you generate 1 rage when attacked, but this effect cannot occur more than once every 6 seconds.
Draining Scream
Draining Scream
Force Scream has a [50% / 100%] chance to cause the target to bleed for 133 damage over 6 seconds.
Unstoppable
Unstoppable
Force Charge has a [50% / 100%] chance to grant Unstoppable, reducing all damage taken by 20% and granting immunity to interrupts and all controlling effects for 4 seconds.
Ruin
Ruin
Smash no longer costs rage.
Deadly Reprisal
Deadly Reprisal
Generates 1 additional rage when taking area effect damage while Shien Form is active.
Vengeance
Vengeance
Reduces the cooldown of Impale by [2 / 4 / 6] seconds and Force Scream by [1 / 2 / 3] seconds.
Huddle
Huddle
Increases total Endurance by [2% / 4%]. In addition, Intercede has a [50% / 100%] chance of applying its effect to you as well.
Savagery
Savagery
Impale and Shatter have a [50% / 100%] chance to increase the critical hit chance of Force Scream and Vicious Throw by 60% for 9 seconds.
Impale
Impale
Impales the target for 1935 - 2157 weapon damage.
Eviscerate
Eviscerate
Impale has a [50% / 100%] chance to cause the target to bleed for 200 internal damage over 6 seconds.
Deafening Defense
Deafening Defense
Reduces all damage taken by [2% / 4%]. Additionally reduces the cooldown of Intimidating Roar by [7.5 / 15] seconds.
Rampage
Rampage
Impale and Shatter have a [10% / 20% / 30%] chance to finish the cooldown on Ravage. This effect cannot occur more than once every 15 seconds. Each rank beyond the first reduces this rate limit by 3 seconds.
Shatter
Shatter
Channels the Force into your lightsaber and crushes your target under its weight, dealing 722 - 833 internal damage to a target afflicted by Sundering Assault, with a further 1968 internal damage over 12 seconds.

 

Rage Talents(Shared DPS tree with Sith Marauder class)

Enraged Scream
Enraged Scream
Reduces the rage cost of Force Scream by 1 while in Shii-Cho Form.
Relentless Fury
Relentless Fury
Builds [5 / 10] Fury when Predation ends.
Undying
Undying
Increases damage reduction by [1% / 2%]. Additionally reduces the cooldown of Undying Rage by 15 seconds.
Ravager
Ravager
Reduces the cooldown of Ravage by [1.5 / 3 ] seconds and Force Choke by 5 seconds.
Stagger
Stagger
Increases the duration of Force Charge's Immobilize effect by [0.5 / 1] seconds.
Malice
Malice
Increases the critical strike chance of your Force attacks by [2% / 4% / 6%].
Brutality
Brutality
Increases the critical strike chance of Vicious Slash by [7.5% / 15%].
Force Alacrity
Force Alacrity
Reduces the cooldown of all Force abilities while in Shii-Cho Form by [1.5 / 3]seconds.
Payback
Payback
Unleash has a [50% / 100%] chance to heal you for 10% of your maximum health.
Saber Strength
Saber Strength
Increases the damage dealt by Vicious Slash and Obliterate by [3% / 6%].
Strangulate
Strangulate
Reduces the pushback suffered while channeling Force Choke by [50% / 100%].
Obliterate
Obliterate
Jumps to a target, impaling it for 342 - 523 weapon damage. Strikes with both weapons if dual wielding. Range is 10 meters.
Dominate
Dominate
Force Charge and Obliterate have a [50% / 100%] chance to make your next Smash used within 15 seconds an automatic critical hit.
Unbreakable Rage
Unbreakable Rage
Ravage is now uninterruptible.
Shockwave
Shockwave
Each tick of Force Choke and Force Crush grants you Shockwave, increasing the damage your next Smash deals by [12.5% / 25%]. Stacks up to 4 times.
Shii-cho Mastery
While in Shii-Cho Form, your attacks ignore [10% / 20%] of your targets' armor.
Gravity
Gravity
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%].
Interceptor
Interceptor
Increases movement speed by [20% / 40%] for 5 seconds after using Obliterate.
Dark Resonance
Dark Resonance
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%].
Force Crush
Force Crush
Progressively slows the target from 60% to 10% movement speed over 5 seconds and deals 302 kinetic damage each second. At the end of the duration, the target is crushed and takes an additional 804 kinetic damage.

 

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